I am a Technical Artist from Seattle specializing in creating editor tools in Unity.
I have been working with computers ever since I can remember. I started with Web Design when I was young and switched to Game Development in high school when Seattle Public Schools offered a class learning Autodesk Maya and Unity.
Since College I have had a interest in Virtual Reality as well as education and I try to incorporate learning in projects I work on.
I have worked for Peeka, a company that recreates children’s books in VR as well as for AIE and Seattle Public Schools teaching the same class that I took while I was in high school.