Narration Highlighting Tool

For narrated text in games this tool lets developers sync audio narration, on-screen text, and a karaoke-style visual text-highlights, providing an easy way to visualize a narration & edit its timing. 

Steps: 

  • Tag phrases by selecting text

  • Preview audio sync in-editor

In-Game demo video followed by Editor Tool Walkthrough

The end goal of this tool was to do text highlighting completely from unity without relying on the internet.

To make a custom solution I need to define what phrase needs to be highlighted, when it should highlight and how long it has to be highlighted.

About:


Users have ability to seperate phrases using arbitary text selection or seperated by punctuation

This video shows the complete workflow for adding narration highlighting to a piece of text

Right click anywhere in the waveform it will calculate how many seconds we are into a clip and place a marker there.
The difference in time between the placed markers is how long we should highlight each phrase.

1. Select a piece of text in your scene with this window open.

2. Highlight any text and press Ctrl + Q to create a phrase.

3. Repeat last step if needed for multiple phrases in a piece of text.

4. Select audio clip with Voice Over/Narration

5. Scrub waveform by holding left click and press right click to create a marker where each phrase ends.

6. Press "Make Highlight Times from placed markers" to calculate how long each phrase should take.

7.Press play.


Steps to highlight any text:

Next
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Substance Designer Animator for Unity