Narration Highlighting Tool
For narrated text in games this tool lets developers sync audio narration, on-screen text, and a karaoke-style visual text-highlights, providing an easy way to visualize a narration & edit its timing.
Steps:
Tag phrases by selecting text
Preview audio sync in-editor
In-Game demo video followed by Editor Tool Walkthrough
The end goal of this tool was to do text highlighting completely from unity without relying on the internet.
To make a custom solution I need to define what phrase needs to be highlighted, when it should highlight and how long it has to be highlighted.
About:
Users have ability to seperate phrases using arbitary text selection or seperated by punctuation
Right click anywhere in the waveform it will calculate how many seconds we are into a clip and place a marker there.
The difference in time between the placed markers is how long we should highlight each phrase.
1. Select a piece of text in your scene with this window open.
2. Highlight any text and press Ctrl + Q to create a phrase.
3. Repeat last step if needed for multiple phrases in a piece of text.
4. Select audio clip with Voice Over/Narration
5. Scrub waveform by holding left click and press right click to create a marker where each phrase ends.
6. Press "Make Highlight Times from placed markers" to calculate how long each phrase should take.
7.Press play.